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Posts about itp (old posts, page 1)

Plan

Dream

My conceptual motivation for this project is to create visually compelling animations using large amounts of spatial data.

Data by itself is formless. Our present technology community collects vast amounts of data. Some of that data is a record of the physical space we humans live in. My dream is to access that data and reimagine it in a way that maintains the integrity of the data and inspires viewers to appreciate the beauty of the originating physical space.

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Carolee Schneemann: Kinetic Painting

Carolee Schneemann is a provocative and influential artist whose work challenged the art establishment and our society’s perception of art. Her career has spanned many decades and her artwork took on many forms, and throughout all of it she fought against sexism and bias against female artists.

Schneemann was the first woman from her family to attend college, getting a scholarship to study art at Bard College. At school she would pose nude for paintings by other students, but when she painted self-portraits the paintings would be stolen by male students. Eventually, she was expelled from the school for “moral turpitude.” This was not fully explained to her but she attributed it to the paintings she had been making of herself.

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First Pop-up

In our first class we learned about basic paper engineering and pop-ups. Our assignment was to make a paper bug using a template. Here is the result:

/images/itp/paper_engineering/week1/bug.jpg

I used scissors and an exacto knife to cut the paper. All of the paper is attached using one-sided artist tape except for the bug's arms, which are attached with two-sided tape. I found the bone folder to be very useful for making good folds.

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History of Contemporary Art and New Media

History of Contemporary Art and New Media, taught by RoseLee Goldberg.

Class blog posts:

Unity Maze Game

Here's a video of the Unity game I discussed in my previous post:

The music is Shizaru by Lie Too Fine.

This is a Windows game I can play with a game controller. I've also compiled this for an Android phone but can't try it because I don't have the proper USB-C cable. It seems Unity can also make a virtual reality version of this too. Can't wait to try this out on my new Google Pixel 2 phone.

Great Heart Physical Computing Project

Team

The Great Heart project is the result of the hard work and effort of Camilla Padgitt-Coles and James Schmitz.

Project Summary

"Great Heart" is a collaborative project created for Tom Igoe’s Introduction to Physical Computing class by Jim Schmitz and Camilla Padgitt-Coles. The project uses a pulse sensor to detect the user's heartbeat and translate it into sound. The user can hear their heart rate sonified and follow breathing visualizations which are designed to guide their breathing to help users achieve inner peace, release anxiety, and slow their heart rate down. The user puts on a wristband with the pulse sensor attached and sits as long as they choose with the sounds and visuals.

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